Gustavo Viselner is one of stand out illustrator from Tel Aviv, his idea mostly base of pop culture scene and choose pixel art method for being an artist. Pixel-Art is an art visual and emerging back in the happy 8-bit days of the 80’s. It is a foundation stone of video gamer’s folklore. For Gustavo, pixel art is no longer just a graphics tool for games, but a form of art that can stand out without having a video game to support it.
Pixel art is a form of digital art, created through the use of software, where images are edited on the pixel level. The majority of graphics for 8-bit and 16-bit computers and video game consoles, as well as other limited systems like graphing calculators, is pixel art. Creating or modifying pixel art characters or objects for video games is sometimes called spriting, a term that arose from the hobbyist community.
The term pixel art was first published by Adele Goldberg and Robert Flegal of Xerox Palo Alto Research Center in 1982. The concept, however, goes back about 11 years before that, for example in Richard Shoup’s SuperPaint system in 1972, also at Xerox PARC.
Some traditional art forms, such as counted-thread embroidery (including cross-stitch) and some kinds of mosaic and beadwork, are very similar to pixel art. These art forms construct pictures out of small colored units similar to the pixels of modern digital computing. A similar concept on a much bigger scale can be seen in the North Korean Arirang Festival.
There are some similarities of technique and style between pixel art and older artistic movements like Impressionism, Abstract Art, and especially Cubism.
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